The new UK study has identified some factors that contribute to the risk of developing myopia, and found that children who are spending too much time with their children and computer games are at risk of developing the situation.
The Royal College of London study included 1,991 twins with a mean duration of 16.7 years, who are involved in the study of early development of long-term twins (TEDS).
Researchers have collected data on demographic, social, economic, educational and behavioral factors in pairs and at different ages between the ages of two and two years to review the critical stages of children and eye development.
Ophthalmologists were asked to provide information about childhood myopia, and parents and teachers asked to fill out questionnaires to provide information about other possible factors.
Conclusions published in the British Journal Of Ophthalmology show that one in four (26 percent) of the twins had myopia. The average age of the eyes was 11 to correct the condition of the myopic children.
Researchers also note that factors related to the development of myopia are born during the summer, children play computer games and raise the level of mother's education.
The team explained that babies born during the summer months started to work with younger children, such as those born in the UK during the winter months, for example, they would not be able to see the eye quickly. Several hours of playing computer games may be related to working closely with myopia and more time to spend on outdoor games means less time outdoors because it is a factor associated with an increased risk of myopia.
The results also show that fertility treatment is associated with a risk of a 25% -30% reduction in myopia. The group can be a result of decreased duration of development and myopia due to the fact that children born as a result of fertility treatment are often small and prematurely born.
Myopia is also an illuminated condition that is called a short-sighted or close-up approach, which means that the nearest objects are clearly visible, but the distant thing is distorted. It can be corrected by prescription glasses or contact lenses, as well as laser surgery, but in the later life there is a risk of visual impairment and loss.
The contract will affect up to 4,758 billion people all over the world by 2050 and will amount to over 1,950 billion in 2010.
Physicians from the National Eye Center of Singapore, Eye Research, Melbourne, Australia and Melbourne University have accumulated and analyzed the data collected in this research up to the growth of digital media.
Game time, social media and screen time (DST) caused by digital entertainment have led to increased behavior, poor diet, and lack of open behavior. "Smart care should be closely monitored to address the emerging phenomenon, especially in our pediatric populations, of digital myopia."